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Last man standing map
Last man standing map





last man standing map last man standing map

We don’t have any sub-menus the players have to look at when in game.

  • Clear communication: We want the players to spend a minimal amount of time looking at extra information on the screen, that’s why we try to keep all information on screen in a minimalistic way.
  • These include a sprint boost, a jump boost, a dash teleport and a healing ability. Currently we have four special abilities available.
  • Abilities: Beam extreme will feature special abilities that you can tactically make use of in combat.
  • Currently we have one map in production, but we definitely want to do more with their own unique twists. The ones that make it past the intense spawn will later face the contestants of the other spawns.
  • Large maps: When spawning in the map you will find yourself in a circle with seven other contestants with high end loot at the center.
  • As the playable space becomes smaller you are forced towards the center of the map.
  • 32 players: Outsmart the other 31 opponents in awesome battles to be the last man standing.
  • last man standing map last man standing map

    Beam Extreme will test one’s ability to make clever use of the game’s unique abilities and weapons, as well as to take advantage of diverse and dynamic level design in order to be the last man standing. The current design of Beam Extreme will allow for 32 players to face off in frantic, massive battles in outdoor, arena style maps. **īeam Extreme is an intense, last man standing shooter, featuring insane special abilities, an arsenal of powerful weapons and the option to play from both a third or first person perspective. If you would like to test the game with other people as well, make sure to keep an eye on the play-session planned for thursday: Redirecting. Player Group - Pick every player in (All players matching (((Matching player) is in PlayerGroup) Equal to False)) and do (Game - Defeat (Picked player) with the message: Defeat!)Įlse - Actions I added a defeat action too, feel free to remove if you wish.If you are wondering how the game will feel and play, check out the demo below. Player Group - Pick every player in PG and do (Game - Victory (Picked player) (Show dialogs, Show scores)) (Number of players in PlayerGroup) Equal to 1 Player Group - Remove (Owner of (Dying unit)) from PlayerGroup (Unit-type of (Dying unit)) Equal to Unit. If (All Conditions are True) then do (Then Actions) else do (Else Actions)







    Last man standing map